Financing for growth in the gaming gambling sector worldwide.
Gambit on marketing
10 Oct. 2007

Above picture: (left to right), Clive Hawkswood, CEO
Remote gambling association, Nick Blunden,UK MD Profero,
Malcolm Phillips, CAP/BCAP, Gareth Wong, GamBond
and Gambit founder, Ed Barlett, Founder, IGA Worldwide.
Report by Lorien Pilling, Asia gaming consultant
Getting ahead(ache) in
advertising?
Gambit once again showed that it had its finger
on the pulse of the gaming industry with its October event.
The assembled panel of experts was invited to discuss the
possibilities, risks, and uncertainties associated with the
new advertising regime issued in by the 2005 Gambling Act.
The importance of the topic and the need for clarification
was brought home just a fortnight after the event when the
Advertising Standards Authority (ASA) decided that one of
the first TV adverts for a gambling firm warranted investigation
after a handful of complaints.
Nick Blunden, UK MD of Profero London, opened the meeting
with a note of caution, saying that, whilst there are undoubtedly
more advertising opportunities available to the gambling industry,
more opportunities also means more competition.
Although television is a medium that has just become available
to most gambling operators for advertising purposes, Nick
questioned whether it was actually the most effective one
for the industry. Drawing on data from Ofcoms 2007 market
report, he highlighted the rapidly increasing spend on Internet
advertising compared to the stagnation of spending in other
media. Perhaps not surprisingly for the MD of a digital marketing
agency, Nick concluded that online is the new
battleground for brands.
Several of Nicks points were supported by the next
speaker, Ed Bartlett, of IGA Worldwide.
He focused specifically on the area of in-game advertising,
a sector which is forecast to have more than USD 1bn spent
on it by the end of this decade.
Whilst there might be no end of regulatory and age-verification
difficulties about placing adverts for gambling companies
in computer games, there might be opportunities for non-gaming
brands to place adverts in gambling products (e.g. online
casinos and poker rooms) to support a real-world advertising
campaign. Indeed, IGA Worldwide has just begun working with
PKR.com, although Ed was unable to give the Gambit audience
any more details!
Clive Hawkswood, CEO of the Remote Gambling Association (RGA),
and Malcolm Phillips
from the Committee of Advertising Practice (CAP) provided
the regulatory angle to the discussions.
Malcolm ran through several examples of adverts that would
have fallen foul of the regulations, referring to the specific
sections of the code that had been breached. He also highlighted
the key components of the CAP and BCAP gambling advertising
codes.
Clive focused on the Socially Responsible Advertising Code
of Conduct that was adopted by his associations members
in August, ahead of the implementation of the Gambling Act.
He stressed that the aim of this code was to supplement the
existing codes, rather than simply duplicate them, and that
it covered a few specific areas not addressed by existing,
higher legislation.
The codes requirements include:
* Inclusion of a reference to the gambleaware.co.uk website
in adverts
* Introduction of a 9pm watershed, before which gambling adverts
cannot be aired on TV (with a few exceptions, including betting
adverts around sports events)
* No gambling promotion on commercial merchandising aimed
at children e.g. replica football shirts
It was agreed that all parties involved both the gambling
operators and the
advertising
agencies were adopting a softly, softly
approach to the new regime, not wishing to be the first to
break the code and be made an example of by the regulator.
Subsequent events, however, have shown that not even this
caution has succeeded in preventing complaints (albeit very
few), and the attentions of the ASA.
Speakers on the night:
Clive Hawkswood, CEO,
Remote Gambling Association
Ed Bartlett, VP
Publisher Relations Europe and Co-Founder, IGA Worldwide,
Inc., on case study of using
'in-game' advertising
Malcolm Phillips, Code
Policy Executive, Committee of Advertising Practice (CAP)
and Broadcast Advertising Committee of Advertising Practice
(BCAP)
Nick Blunden, Profero,
UK Managing Director
Some much needed networking after
the work out on the intellect.

Email us
if you have any suggestions of very senior speakers, proposing
to sponsor, or indeed want to be kept informed about
future Gambit event.
The evening's exclusive category sponsor:

Hosted by:

Gambit-Special Event media partners:
Speaker Profiles:
Ed Bartlett, Vice President Publisher Relations Europe
and Co-Founder of IGA Worldwide is one of a new generation
of multi-discipline industry visionaries, combining 14 years
of videogame sector knowledge and experience with astute business
acumen and proven advertising and media expertise.
Having fulfilled senior creative and production roles on
key game releases for publishers including Sega, Virgin Interactive,
BMG Interactive, Acclaim and Hasbro Interactive, Bartlett
moved into Business Development in 1999 as a Director of the
renowned games development house, The Bitmap Brothers.
Recognized as one of the first in the world to demonstrate
the latent creative and commercial value of in-game advertising,
Bartlett went on to found dedicated agency Hive Partners ahead
of the curve in 2003. As its CEO, Bartlett led the company
to six-figure revenues in its first year of trading, securing
global Blue Chip advertiser accounts such as Red Bull, and
striking genuinely innovative interactive in-game placement
deals with leading videogame publishers including Sega and
Vivendi Universal Games.
In 2005 Bartlett negotiated the acquisition of Hive Partners
by IGA Worldwide before helping to raise its $17 million Series
A VC round. He has since been responsible for building the
foundations of its industry-leading proprietary Radial Network,
securing landmark global deals with the likes of Electronic
Arts, Valve, Atari and Codemasters.
Bartlett is also a multi-published author in the Business
category and in 2006 was runner up in the Business Entrepreneur
section of the UK Enterprise awards.
Malcolm Phillips, Code Policy Executive, Committee of
Advertising Practice (CAP) and Broadcast Advertising Committee
of Advertising Practice (BCAP)
Malcolm Phillips is a member of the Executive of the Committee
of Advertising Practice (CAP) and the Broadcast Advertising
Committee of Advertising Practice (BCAP). He works for the
Code Policy team and has responsibility for the newly introduced
rules on gambling advertising. He previously worked in the
Investigations department of the Advertising Standards Authority
(ASA).
This site is organised by Gareth
Wong, you can email
him to discuss any aspects relating to this site.
|